User:Boomblox4/List of Card-Jitsu Power Cards

This guide features all Power Cards and their special Battle Scenes.

Sled Racing:
The Player will go Offscreen, and the Opponent will be wearing a Pink Pom-Pom Toque. The Bunny Hill course will appear and the Player will sled down it and Knock the Opponent over.

Firefighter:
The Player puts on a Firefighter Suit and Fireman Helmet, then sprays a large jet of water at the Opponent who is knocked offscreen. The Opponent comes back onscreen and spits out all the Water.

Jackhammer:
The Player puts on a Hard hat and starts Jackhammering. The Opponent covers his ears but the noise hurts his/her Ears and is Bounced by the force it creates.

Flooring Upgrade:
The Player goes off screen, then rolls a Red Carpet over the Opponent.

Gadget Room:
The Door to the Gadget room falls from the Roof. G comes out and gives the Player a Boombox, which the two players dance to until the Boombox explodes in the Opponent's Face.

Jet Pack:
The Player puts on a Jet Pack and starts doing stunts and eventually sends the Opponent Running off.

Thin Ice:
A Thin Ice arcade game falls from the Sky. As the Player starts playing Thin Ice, the Music starts Playing and the Flaming Black Puffle starts to melt the Floor. Eventually, The Opponent waves a White Surrender Flag and sinks into the Water with the Black Puffle.

Night Vision Goggles:
The Player puts on some Night Vision Goggles and the Dojo turns Pitch Black. When the Opponent isn't looking, the Player will scare the Opponent and the Lights come back on.

Mighty Plunger:
A Mighty Plunger is summoned by the Player and he/she starts plunging the ground. The same action for the Jackhammer Card is featured.

Dragon:
The Player puts on a Green Dragon Costume and scares the Opponent Off.

Space Adventure:
The Player summons a UFO to pick up the Opponent with a Beam of Light, Then Drop him from the Sky.

Tour Guide:
The Tour Booth appears and the music from the Main Home's Video is played. The Player will start to throw Maps at the Opponent and then some Papers.

Puffle Roundup:
The Player summons a clan of Puffles to stampede all over the Opponent.

AC 3,000:
The AC 3,000 Appears and the Player uses it to Freeze the Opponent. The opponent unfreezes after the AC 3,000 dissapears.

Snow Globe Igloo:
The Opponent is trapped inside a Snow Globe. And the Player starts shaking the Snow Globe with the Opponent Inside and the Opponent gets a Snow Beard.

Shadow Guy & Gamma Gal:
Shadow Guy and Gamma Gal are summoned by the Player to Use Lightning Bolts to scare off the Opponent.

Avalanche:
The Player puts on a Pink Viking Helmet and starts Singing. An Avalanche is caused and it covers the Opponent in mounds and mounds of snow.

Water Party:
The Opponent wears an Umbrella Hat, and is pelted by Water Balloons, and the Mega Whale is thrown on top of the Opponent. The Player laughs at this.

Catchin' Waves:
The Player puts on some Blue Sunglasses and is given a Surfboard. Then the Sea is thrown into the Dojo and whilst the Player starts surfing, The opponent is Washed away.

Aqua Grabber:
The Dojo is filled with water, and the Player is inside the Aqua Grabber, Who uses the Hook to try and Pick up the Opponent who runs away.

Octopus:
The Purple Inflatable Octopus Falls on top of the Opponent.

Cactus:
The Player is Given a Cactus, which they trick the Opponent into thinking it is harmless, but the Opponent touches it and hurts his Flipper.

Tipping the Iceberg:
The Iceberg appears, and the Player starts Jackhammering it and eventually the Opponent Falls off.

Ninja:
The Player summons two ninjas to Scare the Opponent off. After the Opponent runs off, the Ninjas do a High Five.

Puffle Deck
You've seen the Set 1, now for the Puffle Deck!

White Puffle:
A Cute little White Puffle comes along and makes a Snow Cloud for the Opponent. But when the White Puffle Sneezes, the Opponent is frozen. The Puffle runs off and the Opponent is Unfrozen.

Yarr:
Yarr appears and gets a little Telescope out. He looks at the Two Bolling Pins behind the Opponent. Yarr launches himself from a cannon and knocks over the bolling pins and the Opponent.

Keeper of the Boiler Room:
The Keeper and the entrance to the Boiler Room appears. Music is played and when it stops and the Opponent looks inside the Boiler Room, The Keeper jumps onto the Opponent and they fall in. A surprised emote is seen over the Speaker and the Keeper and the Player Laugh.

More coming soon!