User blog:Phineas99cp/Star Wars Rebels Takeover - Phineas99's Review



"I find the lack of content disturbing in this one"

- Phineas99's Wise Words

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Items
The items for this party were mostly items based of the Star Wars Rebels TV Show. It would be more appreciated if CP released items based or related to the party theme. For instance, they could've released astronaut-related outfits since the party involves Space. I was also looking forward for a Chopper hat for puffles

The furniture was ok. Although the Ezra's Hideout Igloo is based of the show, it was a neat igloo. The Rebels Plane Igloo thingy shares a similar characteristic to the Airplane Igloo, but then again, it might be very useful for future uses and the igloo looks very detailed in  my opinion. (ex. roleplaying as it being a World War III plane). Unfortunately, the igloo is intact just like the Airplane Igloo. It would be more exciting if CP gave igloos some sort of special movement for vehicle igloos (such as the Tour Bus Igloo) to make it seem like if it was moving. That or release a new Igloo Location specialized for vehicle igloos to make the igloo more genuine (for instance, a new igloo location perhaps resembling the Highway room during the Teen Beach Movie Summer Jam for the Tour Bus Igloo or a Sky Igloo Location for the Rebels and Airplane Igloo.

The items at the quest are completely useless for non-members. However, members get the best stuff. Although it is appreciated how they released costumes based of the Star Wars Rebels main characters, I'd be better if they released items not entirely focused of Star Wars Rebels. Hera's Blaster could be an useful weapon, but then again, it's useless since you can barely see the item visible on the penguin's flipper and it doesn't even have a special dance unlike other items do like the Snow Launcher 3000 unlocked by the Membership Cards.

Music
The Music was ok. It was appreciated how CP made the island more realistic by changing the ambience of the room to something related with the party such as hearing the TIE Fighters invading the island. Sadly, we can't really see them which it's something pointless.

Some rooms had music taken from the Future Party. Some fit the room ambience (like the Dance Club with the Zero Gravity Music played at the Dance Dome/Future Dance Club) whilst others didn't like the Pizza Parlor playing the Extra Planetary Federation Music. Personally, it would fit if the Pizza Parlor had the Blast-off Bistro music while the EPF Command Room had the Extra Planetary Federation Music.

Rooms
Another factor CP is failing...ROOMS. Once again, CP decide to transform 7 rooms out of like 46 and heavily decorate them without caring for the rest of the rooms rather decorating like 23 rooms by adding simple, yet appreciated decorations to them. Why is it hard to decorate AT LEAST 15 ROOMS.

Worst of all, in most of the rooms, there were nothing really exciting to appeal the player to roleplay in that area of the room. The only rooms in which had a roleplaying supporting point would be the Cove as The Ghost and the Beach. The Forest has minor roleplaying points but then again, it's useless. CP must add something in which the player can use those tools of the room and help them to roleplay, rather just viewing the decorationg of the room. The Beach had a pen which was a good roleplaying point (just like my good friend mentioned in his review).

Heck, even CP didn't bother themselves to at least change the setting of other rooms by changing the sky from blue to purple and perhaps adding several of those weird purple stones to it, as well replacing the snow. It's completely sad how CP forgets of other rooms such as the Ski Village, Mine Shack, Iceberg, Underground, several indoor rooms such as the Clothes Shop and Dance Club, Ski Hill, etc. The setting of the party was somehow illogical.

It would be funny if CP made a Stormtrooper Recruitment Room with the poster of a stormtrooper pointing at you saying "I WANT YOU TO JOIN THE GALACTIC EMPIRE". Something like the poster of the penguin pointing at you at the Lighthouse transformed into a Hospital during Operation: Blackout and the Marvel Super Hero Takeover 2013. I love those small details which represent something else. That poster is a resemblance to the "I WANT YOU TO JOIN THE USA ARMY" poster.

It's annoying how CP keeps decorating heavily rooms that do not look like that in the game. In my opinion, they should use simple decorations OR at least involve construction of the party a week before the party begins. Construction crates, wooden planks, whatever. That'd mean a gradual change in the room that's getting decorated for the party.

Storyline
The storyline is OK. The Galactic Empire returns to takeover the island. Nothing special onto it. However, the rooms decorated during the party do not really seem to be affected by the storyline. CP could've added TIE Fighters flying in sky for instance.

Mascot Involvement
There were no mascots present during the party, which it was a huge disappointment by how CP loses many opportunities. Gary could've been the mascot of the party since he's interested in science.

Nevertheless, we got the Rebels as the main characters of the party but then again, they're flat characters that we do not know about. Surely it would be casual to walk somewhere in street, then find yourself being invaded by aliens and suddenly a stranger weirdo walks to your face and tells you to stop the aliens, to help him and his special team, or whatsoever.

That's what happens on CP. When a party begins, it's common to see that in sponsored parties such as the Frozen Party and the Muppets World Tour. The mascots do not even introduce themselves. I feel CP should start using a different concept of introduction to sponsored parties/takeovers (or parties involving a character/mascot for the first time like the Merry Walrus Party) rather using this illogical concept of a random stranger talking to you and telling you what to do. HE'S NOT YOUR MOMMY BRO :P.

Misc
The emotes fit with the party. Howevcer, it seems like they've reused the same emotes from the Star Wars Takeover 2013. It would be better if CP updated the Rebel Alliance, Galactic Empire, and the Green Lightsaber for this party. CP didn't release a Green Lightsaber during the party. Why release a special emote based of something that is not present on it? They could've replaced that with a blue or purple lightsaber.

CP brought back the concept of Lightsaber duelling. Several people may think it's horrible how CP keeps bringing back concepts rather using new ones. Personally, I actually appreciate that. Sadly, unlike the Pirate Party 2014, Lightsaber duels were exclusively for members only. Also, let's not forget it was completely bugged, worse than the Pirate Party 2014. The Inquisitor Battle was a huge disappointment just as the Pirate Crab Boss Battle during the Pirate Party 2014. I expected a challenging battle but in the end, it was just the same concept, only that you have you battle him 3 times. In moments like these, why not add something else like Power-ups, or a small twist? Perhaps involve other Stormtroopers attacking you with snowballs and involve the rest of the Rebels HQ helping you instead of commanding you what to do and worse of all, getting the credit? Yeah...great heroes IMO... (sarcasm). As for the lightsaber duels, I feel this concept could actually work in almost every party for CP, but I feel it should not be heavily focused and rather, be something apart of the party. We could use Candy Canes for Holiday Parties and use the same concept of Rock, Paper, and Scissors for instance. Sadly, there's no big challenge to it. It's just luck. Then again, it's an appreciated "extra" for a party.

The quest was HORRIBLE. The same repetitive and pointless quests. Throw snowballs and click on stuff. I must say the Final Mission was a little challenging however. Still, why did they ask us to look around the island batteries for Chopper if he wasn't even involved in the party? I highly suggest that they should NOT always involve quests at parties if CP do not even know how to involve them. I feel not all quests fit in parties unless CP actually works hard for the party (for instance, the Halloween Party 2014). In that case, why not do a MINIGAME instead? Minigames were very fun and even had a replay value. Why did CP remove this fun concept?

Last but not least, the secret message at the Dock during the party was a great hint for CP's future. In my opinion, CP should do hints like these where they're hinting of what would happen soon on CP such as a party, mystery, etc. I'd love to see hints like these in the future. CP did a wonderful just by hinting the Penguin Cup at the Robo Shop (Clothes Shop in the future) during the Future Party by hiding a trophy with a soccer ball in it. I love those type of details.

Verdict
Unfortunately, this wasn't a huge improvement of the last Star Wars Takeover that occurred in 2013 and instead, it's the same recurring thing of parties lately. Lack of decorated rooms. Repetitive and pointless quests. Heavy decorations of rooms in which it doesn't even look like that usually in the game. Flat mascot characterization. Whatever. I rate this party a 4.4 out of 10 while the Star Wars Takeover gets a 7.6 out of 10.

'''Now it's up to you. Did you enjoy the party or not? What do you feel CP should've done during the party? Feel free to leave a comment below.'''

-Phineas99