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Club Penguin: Operation Blackout

Prologue

My name's Ace. I've been an agent in the Elite Penguin Force (EPF) ever since I got a mysterious letter in my mailbox, asking me to "answer the call." I participated in Operation: Hibernation, the Battle of Doom, and the Marvel Superhero Takeover. My enemies have ranged from The Ultimate Proto-Bot, Herbert P. Bear, Klutzy the Crab, The Destructo-Bot, and even traitorous agents who I once considered friends.

But my greatest challenge was yet to come: Herbert P. Bear's ultimate plan to destroy the EPF, capture all agents, and blackout all of Club Penguin Island...

It was time to act. It was time for Operation: Blackout.

Chapter 1: Herbert P. Bear

Herbert Percival Bear, Esquire, is the EPF's most notorious enemy. He arrived in Club Penguin, 5 years back, while trying to find a tropical paradise. Have you SEEN Club Penguin? No tropical islands there! Herbert almost drowned when he tipped the iceberg he was traveling on, but he was saved by his henchman-to-be, Klutzy the Crab. Klutzy and Herbert became super villains, and battled the EPF, and me, for a long time.

Herbert finally crossed the line. In August of 2011, he attacked the EPF Mainframe, and almost won. But when I was worried the most, my boss Gary, and HIS boss, The Director, both assured me that his invasion was actually planned. Apparently, there were some recon agents who found out weeks ahead about Herbert's Mainframe attack. Gary had planned to track Herbert with the sensors, during the attack, so they could track down his location. One week later, the EPF agents were given their orders: Herbert's location was found, high in the mountains, so the island was told that they were having a sledding party, but while the penguin citizens were having fun, the EPF agents were infiltrating Herbert's lair, and we actually succeeded in putting Herbert, who is a polar bear, into forced hibernation. Operation: Hibernation was a success!

Chapter 2: Breakout

Alas, five months later, my friend/fellow agent Rookie was trying to unload a few anvils onto the island; just enough to tip the island a bit so we could have a pool party, but Herbert's minion Klutzy, and his evil crab army, rigged the order so that instead of a few anvils, we got HUNDREDS!!! The entire island swerved to one side, and over half of Club Penguin was flooded. In that time, Klutzy sneaked into Herbert's prison, and broke him out!

The EPF was too busy to care about finding Herbert, because they were all working on saving the citizens from the rising waters. We were all doing our best, but Herbert's plans again put a damper on our operations. Literally.

++++++++++++++++++++++++++++++++++++++++++++

Herbert stayed in hiding for ten months, in which the EPF fought other major threats, but Herbert and Klutzy were planning something. Reports came in at one point of the sound of Puffles (penguin pets) being heard somewhere far off. Later, it was found out that the Elite Agent Puffles infiltrated Herbert's new lair, and stopped him from destroying the island in secret! This was very unnerving AND exciting news, as we had a better lead on Herbert's location, but we now knew what he was capable of.

Chapter 3: Gary's Kidnapping (Or, The Very Short Chapter)

On November 8th, my boss Gary went missing, and all EPF agents went out to find him. One thing we did find out was that Herbert had kidnapped Gary, and was planning to kidnap all the other EPF agents! This was serious. We had to act soon, or all of Club Penguin could be lost.

Chapter 4: Blackout, Day 1

The minute I awoke from my igloo, I knew; today was the day.

I ran as fast as my flippers could carry me, until I made it to the Everyday Phoning Facility, the EPF's cover-up building and base of operations. It was on fire. The roaring inferno was engulfing the building, brick by brick, as though it was a Lego building, and pieces were just falling to the floor. I hurried to the fire truck, and try as I may, I still couldn't dowse the flames. I ran to the inside, where our super-top-secret HQ was housed. The smoke was so thick in the air that I had to run into the vacuum tube entrance, without looking at the destroyed remnants of my robotic friends, into the Meeting Room.

I looked on in horror as I saw that the main tube transport was destroyed, and I could no longer get my way into the VR Room (for simulation tests). As the ashes of what was once my favorite room flew into my beak, I spoke aloud, to no one in particular, since nobody was there, and said;

"Herbert, what have you DONE? If you think destroying Club Penguin is going to fix anything, you're dead wrong. We will never stop fighting back. You may have destroyed the Elite Penguin Force, but you will never, EVER defeat the spirit of good penguins who are fighting for their homes! YOU WILL FALL, HERBERT, and we shall reclaim the island!!!"

I again realized that nobody else was there, but I blushed. My Elite Puffle, Flare, set down his blowtorch, and started to meld the tube back together.

Maybe there was still a chance to save Club Penguin. I KNOW there is.

++++++++++++++++++++++++++++++++++++++++++++

I checked the Club Penguin Times, our weekly newspaper, and, sure enough, Herbert had to ruin that, too! It showed a picture of Herbert, standing over the remains of the Everyday Phoning Facility, giving a speech to penguins about the new rules and changes around the island. "Club Herbert?" Oh, please!

It also said that Herbert has all of our EPF files, and every day that we fail to surrender, he will give out more and more information and secrets about the agency and it's agents. It said that we had failed. But, in the midst of all that, I found a secret hidden note from The Director, saying that the EPF Resistance has begun, and we are all part of it. I found in my agent gear a folder, with blueprints for Herbert's Lair, disguises for me to wear, and orders:

Infiltrate Herbert's Lair, and shut down his Sun-Infrared-Heat-Laser! --The Director of the EPF

Everywhere I looked, I either saw poor young penguins, forced into poverty by Herbert; statues of the polar bear menace; or dark skies, with no visible sign of the sun. That was what The Director was saying: Herbert has a weapon, a Sun-Infrared-Heat-Laser, which can take all the light and heat from the sun, and give it to Herbert, thus giving him the very paradise he wanted since the beginning! But, it also took all the heat away from the island, all the light, and put us in our, well..... Blackout.

Chapter 5: Blackout, Day 2

I looked in my folder, and found a Klutzy the Crab disguise to wear, so I can infiltrate Herbert's Lair. I waddled up to the door, and, sure enough, the disguise worked; I was allowed in! I found inside a twisted version of a tropical paradise, and it felt immensely warm in the area, as opposed to the freezing cold of the island. Herbert was nowhere to be found, so I just kept waddling, into the vent system, until I found the first terminal of Herbert's. I hacked into it rather easily, and got first level security clearance. Next, I found in my gear a grappling hook, which I used to switch off the lever for the door, thus opening the security door, and granting me access to the next level's terminal. I hacked into it, and, once again, I cracked the code. I got level 2 security clearance! The door ahead was guarded by a giant door, so I pulled out my all new laser shoulder-guard, and sliced right through it! My flippers slid a bit as a waddled across the wet floor, to the third terminal. (Was the floor wet with... Cream Soda?) I hacked into the terminal, and again got new clearance. I then saw that gleaming, red, dangerous lasers were in front of the door! I changed out of my Klutzy costume, into my indestructible EPF bodysuit! I ran right through the lasers, to terminals four and five! After hacking, the security clearances for 4 and 5 fell into my pockets. I was ready for terminal 6, so I put on my agent goggles, to see through the thick fog, and ran to the final terminal! My flippers on the controls, I slid the keys into the terminal, and I heard a giant "THUNK!" I ran back to the main room, and found that the giant steel door that was guarding Herbert's HQ was finally open! I pulled on my lava-protection boots, and waddled into Herbert's Headquarters.....

Chapter 6: Blackout, Day 3

I looked around the room, which was ill-lit by the powerful sun beam emitting from the laser. I saw to my left the frozen penguins who I had heard were captured; Gary, Rookie, Dot, Jet Pack Guy, and even Gary's boss, The Director, who was somehow still shaded by the glass tubes which were imprisoning them.

I looked ahead of me, at the ray gun that had destroyed the Everyday Phoning Facility, the heat of the island, and many innocent penguin's homes. I ran towards it, and hacked into the console! My fins were moving at lightning speed, soon becoming a blur, as I imagined the many times I had fought Herbert before, and the time that I should have treasured more with my friends and co-workers, the penguins. I wondered if I would have to bury some of them today.

I slid the key into the main lock, and de-activated the device. I put a flipper to my head, wiping away the sweat. I hadn't realized how much that took out of me. I was nearly on the edge of...

++++++++++++++++++++++++++++++++++++++++++++++++

When I awoke, I looked around me, and saw that the laser had somehow overloaded when I tried to shut it down. The sun was back in the sky, but Herbert's HQ was in ruins. I looked out through the broken roof, and beheld a beautiful sight:

All of the young penguins, who were earlier freezing and crying, were now starting to play a game of tag, in classy summer outfits. Their smiles were as radiant as the newly reborn sun, and their homes were already starting to take shape again.

I had saved the island, once again. But did I save my friends?

I looked above me, to where the glass containers were once hinged to the wall, holding my frozen agent friends, but the tubes were now lying on the floor, broken, and my friends were standing behind me. Gary and Dot stepped to the left, and Jet Pack Guy and Rookie stepped to my right, leaving me looking The Director right in the... glasses.

"Well done, Agent," The Director said, "you have saved Club Penguin, The Agency, and your friends. For that—" The penguin paused, and walked forward to me, the smoke starting to fade away.

"I will trust you with my greatest secret."

Yes, I know The Director's identity, but I cannot share it here. My work is done. I have now chosen to write this down in the EPF history files, and, as I look around to see the agents all helping out to fix the command room, the "Wanted: Herbert P Bear" flyer, and Gary, running towards me with a new list of orders in his flipper, I must say one last thing;

The EPF shall rise again.

The End.