Spy Phone

The Spy Phone is a small, blue phone that all Secret Agents receive after becoming a Secret Agent. It can transport agents to nearly all of the rooms on Club Penguin Island. It can be seen by the bottom left corner of your screen.

Tools of The Phone

 * Long-Range Antenna
 * View Screen
 * HQ Entry Button
 * 14.3 hZ Auditory Impulse Receptor
 * Teleporter Scroll Button
 * "Tools" Button
 * - Scissors
 * - Comb
 * - Wrench

The secret agent spy phone will be replaced after the PSA is gone and the agents all become EPF agents. The spy phone is a reward from being a secret agent.

Secrets

 * In the F.I.S.H., when you click on on the long-range antenna on the spy phone, a coded note appears telling you that the LED blinking light says, "You are cool" in Morse Code.
 * The model number of the spy phone in the F.I.S.H., #102405, is a reference to October 24, 2005, the date Club Penguin was officially unveiled to the public.

Trivia

 * Most players prefer to use the Map over the Spy Phone, due to the factor that the map is quicker to use.
 * After the CPIP Upgrade, the Spy Phone was able to be seen on the bottom left-hand corner of the screen rather than going through your inventory.
 * In Mission 6, Herbert stole a spy phone (your old spy phone). It is later seen in Mission 9.
 * The Spy Phone never allows you to transport to the The Party during Parties.
 * Gary himself said that he did not know what the comb was for.
 * The Spy Phone was Gary's first invention.
 * It is only used to talk on like a normal phone and use tools from in secret missions.
 * It is said that if you get banned you lose your spy phone, but it is just a threat for you not to do anything to get banned. You do not actually lose your Spy Phone.
 * Herbert P. Bear currently has 2 spy phones: Your phone (from Mission 6) and Rookie's Spy Phone.
 * In videos, many penguins edit the Spy Phone to make it look like you are texting.
 * There are rumours that in the future you will get a brand new version of a spy phone.This rumor may be true as the spy phone was replaced by a different gadget on the Club Penguin home page.
 * The spy phone's prototype can be seen in the Gadget Room, along with the prototypes for the AC 3000 and the Jetpack.
 * The spy phone may be replaced after the destruction of PSA Headquarters. EPFgadget.png
 * In Mission 11 your spy phone would teleport to you to random places when you clicked the 'Visit HQ' button or the 'Teleport' button.