User blog:Jdan1001/Interview With Screenhog!

Hey guys! I got a chance to talk with Chris Hendricks, who most of you know as Screenhog, the long-time artist for Club Penguin. He created some of the most famous clothing items, furniture items, and music for Club Penguin. Let's cut to the chase, here's the interview:

What was the most challenging thing about working at Club Penguin?

Tough to answer, because while there were many challenges, they were usually fun ones! I guess the toughest thing was when there were major disagreements in the team about the direction the game should go. Those weren't always easy to work out.

What was your favorite part about working at Club Penguin?

The coworkers. The fans were great too, but having a group of coworkers to bounce ideas off of was probably the best part. You weren't just working by yourself in isolation, you always had a receptive group of people to have fun with while making the game.

Why did you quit?

Because there are a lot of other projects I want to work on, and there are other opportunities I want to experience and explore. Club Penguin was an amazing experience, but after over 5 years, it was time for a change.

Do you ever visit Club Penguin any more?

I still visit occasionally, but not on my “Screenhog” account. In late 2011, there was a sudden rise in the number of attempts to hack into my Screenhog account. It got bad enough that I requested that “Screenhog” be permanently locked. I can’t actually go online as Screenhog any more unless I’m physically in the Club Penguin office.

Do you still compose music for Club Penguin?

Unfortunately not. The last music I composed for Club Penguin was for the Marvel Superhero Takeover.

What was your favorite party?

I loved all of the April Fools Parties, because the rules of the CP world just went out the window. We could do whatever crazy things we wanted to, just because they were wacky.

And last but not least, do you have any other projects that the readers at Club Penguin Wiki should check out?

I'm part of Hyper Hippo Games (hyperhippo.ca), and we're doing a lot of great projects. Some, such as Wild Warfare and Adventure Capitalist, have been enjoyed by many, many people, and I'd encourage anyone to check them out. There's a lot of variety in the stuff our studio is doing.

So there you have it, if you have any more questions leave them in the comments. Don't forget to check out Hyper Hippo Games!

Jdan1001 (talk) 15:06, August 7, 2014 (UTC)