User:Watatsuki/Stage Sandbox


 * Work in progress...

Power Card effect IDs

 * 1 — Lowest card wins
 * 2 — User's card +2 next round
 * 3 — Opponent's card -2 next round
 * 4 — Discard one of opponent's snow cards
 * 5 — Discard one of opponent's water cards
 * 6 — Discard one of opponent's fire cards
 * 7 — Discard opponent's red colored cards
 * 8 — Discard opponent's blue colored cards
 * 9 — Discard opponent's green colored cards
 * 10 — Discard opponent's yellow colored cards
 * 11 — Discard opponent's orange colored cards
 * 12 — Discard opponent's purple colored cards
 * 13 — Block opponent's snow
 * 14 — Block opponent's fire
 * 15 — Block opponent's water
 * 16 — Water --> Fire this round
 * 17 — Snow --> Water this round
 * 18 — Fire --> Snow this round

Set IDs

 * Not yet entirely accurate (?)


 * 1 = Club Penguin Trading Card Game
 * 2 = Puffle Deck
 * 3 = Club Penguin Trading Card Game – Card Jitsu
 * 4 = Club Penguin Trading Card Game – Card Jitsu: Fire
 * 5 = Club Penguin Trading Card Game – Card Jitsu: Fire Expansion Deck
 * 6 = Club Penguin Trading Card Game – Card Jitsu: Water
 * 7 = Club Penguin Trading Card Game – Card Jitsu: Water Second Wave
 * 8 = Unknown (seemingly related to Card-Jitsu Shadow)

Note

 * JSON does not account for discarding all of one colored cards- the following Power Cards delete all of one color


 * Card Surfer (ID 354) – purple

No habla Español

 * Cards with Spanish text that should be English


 * PAINT BY LETTERS
 * SKI VILLAGE

Cards

 * http://media1.clubpenguin.com/play/v2/games/card/icons/CARDIDHERE.swf
 * http://media1.clubpenguin.com/play/v2/games/card/battles/pow_CARDIDHERE_attack.swf
 * http://media1.clubpenguin.com/play/v2/games/card/battles/pow_CARDIDHERE_react.swf
 * icon = card image — attack = user's animation (power cards) — react = opponents animation (power cards)

GUI

 * http://media1.clubpenguin.com/play/v2/games/card/card.swf
 * http://media1.clubpenguin.com/play/v2/games/card/battles/walk.swf
 * http://media1.clubpenguin.com/play/v2/games/card/bootstrap.swf
 * card = images (e.g. Element Symbols, PC bonuses)— walk = pre-battle poses — bootstrap = interface

JSON

 * http://cdn.clubpenguin.com/play/en/web_service/game_configs/cards.json?20150119214434
 * Data of all cards, including names, element, ID, etc