Board Thread:Club Penguin/@comment-24908808-20150425053529/@comment-26422668-20150426201644

Eclipse-Magician wrote: Do you know how hard it is to animate, design, link, code, etc.? It is a lot of work. For example, imagine a hat. We'll use the mining hat. You know, the one where you use it to drill. Okay. Imagine the designing of said hat, along with the dance action. The hat is drawn for many things: the Penguins At Work catalouge page, the inventory, the player card and the penguin sprite (how many sprites does one penguin have?). All coloured, linked, and put together. Now the team has to animate the dance action, so it has to be smooth. They animate the hat, the drill AND the penguin. With all colours! Now they have to code and link the hat properly, so it appears it the hat section of your inventory and when you press D you will drill. But WAIT, what if you're also wearing something else? Now, they also have to animate the hat with the normal dance!

I'm not sure if this is accurate, but this is only a fragment; after all, I just roughly described the process of a HAT. Imagine a whole PARTY: the rooms with all of those details, the plot, the roleplay part, the pin and new clothing, etc. It will take a LOT of work to properly do all of this. dont forget the app, they need to make all again in the 3D sprite and add extra animations (the penguin jumps more when drilling on the app)