User blog comment:Shurow/My thoughts on 2013/@comment-4243521-20140109160414

For comparison, what did 2010 get out of ten? Here's my ratings of the year: Overall: 9/10 The team introduced some great new features, refined some things that needed improvement, and really focused on making the game seem not so old. Parties: I loved some of the decorations this year, although some of them could have had more rooms decorated. As much as I dislike the university, it did lead to the Mine Shack being very decorated several times, so kudos to that. Penguins: I know a lot of people dislike the new penguin design, but it has given the team more room to work with as far as new item styles and designs. A lot of items used to just be recolors, now we get a lot of brand new items. Puffles: Although the hotel seemed gimicky at first, I almost always care for my puffles that way now. The rainbow and gold puffles are cool, my OCD part makes me happy there's an even number :P Although I absolutely hate the concept of dinosaur puffles, that's 2014, so no points off for that :P Puffle digging is also pretty cool, it gives more of an incentive to walk your puffles. Little interactions like the water splash also add a nice little feel.

Overall, I think 2013 was a good refresher year for CP. They needed to break away from having the same parties every month of every year, with the same decorations. It's cool to have old parties back with a new spin.