Spy Phone

The Club Penguin Spy Phone is a small, blue phone that all Secret Agents have access to (it's their beginning Secret Agent Item). It can transport agents to most areas of Club Penguin.

Tools of The Phone

 * Long-Range Antenna
 * LED Blinking Light that says (You Are Cool) In Morse Code
 * View Screen
 * HQ Entry Button
 * 14.3 hZ Auditory Impulse Receptor
 * Teleporter Scroll Button
 * "Tools" Button
 * - Scissors
 * - Comb
 * - Wrench

Secrets

 * In the F.I.S.H., when you click on the long-range antenna on the spy phone, a coded note appears telling you that the LED blinking light, in morse, says "You are cool."


 * The Model Number #102405 Is a Reference To October 24, 2005 When Club Penguin was first launched.


 * It actually does teleport penguins from a place to another, suggested by Herbert in Mission #10 who teleports from his cage.

Trivia

 * When you buy the Nintendo DS game, Club Penguin: Elite Penguin Force, You will be able to get in the Command Room.