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(this is really one of those games that really need a gameplay section nowadays. awaiting revising.youcp approval :] btw wasn't completely sure about the score, seems like lives left/level number affect this, so i just didnt bother researching)
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'''Astro Barrier''' was a ''[[Club Penguin]]'' mini-[[game]] that is located in the [[Arcade]], next to [[Thin Ice]] and is styled around a classic arcade game. All levels were originally playable by all [[players]]. However, on July 26, 2010, [[Non-Member|non-members]] were only able to play until level 5.
 
'''Astro Barrier''' was a ''[[Club Penguin]]'' mini-[[game]] that is located in the [[Arcade]], next to [[Thin Ice]] and is styled around a classic arcade game. All levels were originally playable by all [[players]]. However, on July 26, 2010, [[Non-Member|non-members]] were only able to play until level 5.
   
==Secrets==
+
==Gameplay==
  +
The game is played on the green screen of the Astro Barrier arcade machine, although playing is done using the keyboard and the buttons featured on the machine are entirely cosmetic.
  +
  +
The game features a space ship on the bottom of the screen, and a series of targets that move back and forth along rails. Each level has its own target layout, and a number of available shots, ranging from 3 to 9. Upon shooting all targets, the player moves to the next level. Consuming all shots without hitting all targets would cost the player a life, and the player would have to restart the level.
  +
  +
When a target is shot, it turns red and stops moving. It will be noted that some targets can only be aimed at through narrow gaps, making hitting them impossible if a target in front of them has been shot beforehand, which requires starting the level at this case. In addition, the shots do not hit the targets instantaneously and take a brief moment to travel to hit, thereby requiring careful aiming.
  +
  +
The game ends after successfully completing all 40 levels, or earlier in case the player lost all lives.
  +
  +
===Targets===
  +
There are several types of targets introduced throught the game the game, with new ones having new properties and rewarding the player with a different amount of points:
  +
  +
{| class="wikitable"
  +
! Appearance !! Description !! Appears from level
  +
|-
  +
| Green circles || The basic targets in the game. Move in a constant speed and get destroyed upon impact || 1
  +
|-
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| Small green circles || A small variant of the basic targets || 3
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|-
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| Green ellipses || A wider variant of the basic targets || 3
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|-
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| Blue circles || Reward an extra life if hit before other targets || 7
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|-
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| Blue ellipses || A wider variant of the blue targets || 20
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|-
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| Orange switch || Hitting an orange siwtch makes all orange barriers in the level disappear || 11
  +
|-
  +
| Yellow circles || Has to be hit twice. On the first hit turns into a regular, green target || 16
  +
|-
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| Small yellow circles || A small variant of the yellow targets || 17
  +
|-
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| Yellow ellipses || A wider variant of the yellow targets || 18
  +
|-
  +
| Expanding green targets || Targets that expand horizontally upon being hit || 24
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|-
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| Blaster || An extra cannon that shoots as well when the player shoots (its shots do not affect the number of shots left). If aimed downwards, can potentially hit the player's ship too || 31
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|-
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| Score target || colspan="2"| Rewards the player with 500 points upon hitting. Only available in the end of the the secret levels
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|}
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  +
===Controls===
  +
[[File:Astro ID not ready.png|thumb|An error.]]
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*Pressing left/right moves the ship to the respective direction.
  +
*Pressing the space bar makes the ship shoot.
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  +
===Secrets===
 
*It is possible to skip levels right after clicking start. On your keyboard press 1 to go to level 10, 2 to go to level 20, or 3 to go to level 30.
 
*It is possible to skip levels right after clicking start. On your keyboard press 1 to go to level 10, 2 to go to level 20, or 3 to go to level 30.
 
*The secret levels in Astro Barrier are accessible before level 11 starts. Wait 30 seconds when the screen is showing information about the orange switch, and shoot the blue ship that appears. Then after the 10 Secret Levels, you will skip levels 10 to level 16.
 
*The secret levels in Astro Barrier are accessible before level 11 starts. Wait 30 seconds when the screen is showing information about the orange switch, and shoot the blue ship that appears. Then after the 10 Secret Levels, you will skip levels 10 to level 16.
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*You can earn more points to addition to your [[coin]]s by shooting at targets and blasters when they are in the Instruction Pages.
 
*You can earn more points to addition to your [[coin]]s by shooting at targets and blasters when they are in the Instruction Pages.
 
*Before proceeding on to another level, a loading box will appear for about 4 seconds. This box isn't a real loading box. But if you press enter, it will disappear and you will progress to the next level.
 
*Before proceeding on to another level, a loading box will appear for about 4 seconds. This box isn't a real loading box. But if you press enter, it will disappear and you will progress to the next level.
 
==Controls==
 
[[File:Astro ID not ready.png|thumb|An error.]]
 
Press the left and right arrow keys to move your ship. Pressing the space bar will make the ship shoot, but the [[player]] has limited bullets, ranging from three to nine.
 
   
 
==Stamps==
 
==Stamps==

Revision as of 20:19, September 30, 2019

Astro Barrier
Astro Barrier logo
Information
Players 1
Controls Arrow Keys (move)
Spacebar (shoot)
Minigame location Arcade
Date released September 21, 2005 (Beta Testing)
October 24, 2005 (everyone)

Astro Barrier was a Club Penguin mini-game that is located in the Arcade, next to Thin Ice and is styled around a classic arcade game. All levels were originally playable by all players. However, on July 26, 2010, non-members were only able to play until level 5.

Gameplay

The game is played on the green screen of the Astro Barrier arcade machine, although playing is done using the keyboard and the buttons featured on the machine are entirely cosmetic.

The game features a space ship on the bottom of the screen, and a series of targets that move back and forth along rails. Each level has its own target layout, and a number of available shots, ranging from 3 to 9. Upon shooting all targets, the player moves to the next level. Consuming all shots without hitting all targets would cost the player a life, and the player would have to restart the level.

When a target is shot, it turns red and stops moving. It will be noted that some targets can only be aimed at through narrow gaps, making hitting them impossible if a target in front of them has been shot beforehand, which requires starting the level at this case. In addition, the shots do not hit the targets instantaneously and take a brief moment to travel to hit, thereby requiring careful aiming.

The game ends after successfully completing all 40 levels, or earlier in case the player lost all lives.

Targets

There are several types of targets introduced throught the game the game, with new ones having new properties and rewarding the player with a different amount of points:

Appearance Description Appears from level
Green circles The basic targets in the game. Move in a constant speed and get destroyed upon impact 1
Small green circles A small variant of the basic targets 3
Green ellipses A wider variant of the basic targets 3
Blue circles Reward an extra life if hit before other targets 7
Blue ellipses A wider variant of the blue targets 20
Orange switch Hitting an orange siwtch makes all orange barriers in the level disappear 11
Yellow circles Has to be hit twice. On the first hit turns into a regular, green target 16
Small yellow circles A small variant of the yellow targets 17
Yellow ellipses A wider variant of the yellow targets 18
Expanding green targets Targets that expand horizontally upon being hit 24
Blaster An extra cannon that shoots as well when the player shoots (its shots do not affect the number of shots left). If aimed downwards, can potentially hit the player's ship too 31
Score target Rewards the player with 500 points upon hitting. Only available in the end of the the secret levels

Controls

Astro ID not ready

An error.

  • Pressing left/right moves the ship to the respective direction.
  • Pressing the space bar makes the ship shoot.

Secrets

  • It is possible to skip levels right after clicking start. On your keyboard press 1 to go to level 10, 2 to go to level 20, or 3 to go to level 30.
  • The secret levels in Astro Barrier are accessible before level 11 starts. Wait 30 seconds when the screen is showing information about the orange switch, and shoot the blue ship that appears. Then after the 10 Secret Levels, you will skip levels 10 to level 16.
AstroBarrierWallpaper

A wallpaper where penguins are playing the game.

  • The Expert Levels are accessible before level 31. Just like the first secret levels wait 25 seconds and shoot to make the turret shoot the blue ship. Then after the 10 Expert Secret Levels, you can shoot five targets with a number of 500. That means you got 2500 extra points. Then the game is won.
  • You can earn more points to addition to your coins by shooting at targets and blasters when they are in the Instruction Pages.
  • Before proceeding on to another level, a loading box will appear for about 4 seconds. This box isn't a real loading box. But if you press enter, it will disappear and you will progress to the next level.

Stamps

Easy

Name Description
Astro5 stamp Finish 5 levels.
Astro5 Max stamp Finish 5 levels without missing a shot.

Medium

Name Description
Astro40 stamp
Membership Badge Toolbar
Finish 1-40 levels.
Ship Blast stamp
Membership Badge Toolbar
Use a Blaster to shoot a ship.
1-up Blast stamp
Membership Badge Toolbar
Use a Blaster to shoot a 1-up.
Astro Secret stamp
Membership Badge Toolbar
Complete all Secret Levels.
Astro10 Max stamp
Membership Badge Toolbar
Complete levels 1-10 without missing a shot.
Astro20 Max stamp
Membership Badge Toolbar
Complete levels 1-20 without missing a shot.

Hard

Name Description
Astro Expert stamp
Membership Badge Toolbar
Complete the Expert Levels.
Astro30 Max stamp
Membership Badge Toolbar
Complete levels 1-30 without missing a shot.
Astro 1-up stamp
Membership Badge Toolbar
Collect 8 1-ups.

Extreme

Name Description
Astro Master stamp
Membership Badge Toolbar
Complete 25 levels + Secret and Expert.

Trivia

  • It is one of the five original games in Club Penguin.
  • During the April Fools' Party 2008, Astro Barrier and Thin Ice were not playable, as they were merged into a game called Thinicetrobarrier.
  • The Secret levels are the shape of the numbers. The shape of the level will vary depending of the level you're playing. The only exception is level 10, where the number is 0.
  • The ships (both the white one and the blue one) resemble the Snowspeeder from Star Wars.
  • This game was designed to be an 8-bit game.
  • It is featured on the ASTRO-BARRIER Card-Jitsu card.
  • On December 30, 2005, the hidden levels were added to the game.[1]
  • It could possibly be based on the real life games, Galaga or Invaders.
  • There is a pin called Astro-Barrier Ship pin, which is based on the spaceship used in this game.

Gallery

Stamp Book photographs

Names in other languages

Language Name
PortuguesePatrulha Espacial
FrenchAstrotorpille
SpanishBarra espacial
GermanAstrowache
RussianКосмо-барьер

See also

SWF

References

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