Club Penguin Wiki
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{{TemporaryRoom}}
 
{{TemporaryRoom}}
{{RoomInfobox
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{{RoomInfobox
 
|title= Central Lock Down
 
|title= Central Lock Down
|image= File:Operation Blackout Central Lock Down.png
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|image= File:Operation Blackout Central Lock Down.png
 
|place= [[Herbert's Fortress]]
 
|place= [[Herbert's Fortress]]
 
|open= November 15, 2012
 
|open= November 15, 2012
 
|closed= December 4, 2012
 
|closed= December 4, 2012
|games= None
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|games= None
|id = 852
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|id= 852
 
|tourguide= '''Herbert does not know we're here so it is safe to talk. This is Central Lock Down to get past security you're gonna need a disguise. Contact the Director for orders. Good luck, and down with Herbert!'''
 
|tourguide= '''Herbert does not know we're here so it is safe to talk. This is Central Lock Down to get past security you're gonna need a disguise. Contact the Director for orders. Good luck, and down with Herbert!'''
}}
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}}
 
The '''Central Lock Down''' was a room in ''[[Club Penguin]]''. It was located at [[Herbert's Fortress]]. This was the only room not monitored by [[Herbert P. Bear]]. Whenever an agent activated a terminal one lock opened, if all locks open you would need [[Anti Lava Boots]] to enter the room.
 
The '''Central Lock Down''' was a room in ''[[Club Penguin]]''. It is located at [[Herbert's Fortress]]. This is so far the only room not monitored by [[Herbert P. Bear]]. Whenever an agent activates a terminal one lock opens, if all locks open you will need [[Anti Lava Boots]] to enter the room.
 
   
 
==Trivia==
 
==Trivia==
*On November 24, you could enter the [[Herbert HQ]] without the [[Anti Lava Boots]].
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*On November 24, you could enter the [[Herbert HQ (Operation: Blackout)|Herbert HQ]] without the [[Anti Lava Boots]].
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Operation Blackout Central Lock Down.png|The '''Central Lock Down'''.
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Operation Blackout Central Lock Down.png|The '''Central Lock Down'''
Operation Blackout Central Lock Down 2.png|After passing the 5 previous terminals.
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Operation Blackout Central Lock Down 2.png|After passing the 5 previous terminals
 
</gallery>
 
</gallery>
   
 
==SWF==
 
==SWF==
*[http://archives.clubpenguinwiki.info/static/images/archives/4/4b/BlackoutParty2.swf Lock Down]
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*[http://archives.clubpenguinwiki.info/static/images/archives/a/a2/RoomsParty2-OperationBlackout.swf Lock Down]
*[http://media1.clubpenguin.com/play/v2/content/global//music/343.swf Music]
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*[https://skihill.net/media1.clubpenguin.com/play/v2/content/global/music/343.swf Music]
   
  +
==Geographic location==
 
{{Geographic location
 
{{Geographic location
|Center = Central Lock Down
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|Center= Central Lock Down
|North = [[Central Command Room]]
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|North= [[Herbert HQ (Operation: Blackout)|Herbert HQ]]
|Northeast = [[Sector 2]]
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|Northeast= [[Sector 2]]
|East = [[Sector 2]]
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|East= [[Sector 2]]
|Southeast = [[Secret Tunnel]]
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|Southeast= [[Secret Tunnel]]
  +
|Southwest= [[Paradise]]
|South =
 
|Southwest = [[Paradise]]
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|West= [[Paradise|Paradise's Ventilation]]
 
|Northwest= [[Sector 1]]
|West = [[Paradise|Paradise's Ventilation]]
 
|Northwest = [[Sector 1]]
 
 
}}
 
}}
 
{{The Party Places}}
 
{{The Party Places}}

Revision as of 20:39, 24 May 2020

Central Lock Down
Operation Blackout Central Lock Down

Information
Where Herbert's Fortress
Opened November 15, 2012
Closed December 4, 2012
Mini-games None
Room ID 852
Tour Description
Herbert does not know we're here so it is safe to talk. This is Central Lock Down to get past security you're gonna need a disguise. Contact the Director for orders. Good luck, and down with Herbert!

The Central Lock Down was a room in Club Penguin. It was located at Herbert's Fortress. This was the only room not monitored by Herbert P. Bear. Whenever an agent activated a terminal one lock opened, if all locks open you would need Anti Lava Boots to enter the room.

Trivia

Gallery

SWF

Geographic location