Issue 154 of the Club Penguin Times, published on September 25, 2008.
Magician penguin: "Once every year, when there’s leaves in the air
You might get an urge to throw a Fall Fair.
But fairs can’t be thrown; they’re too heavy for that.
So follow these tips, and you’ll know where it’s at.
Every game that you play earns you tickets galore,
Keep saving them up, because here’s what they’re for:
Head to the booth, and redeem them for prizes
For items and backgrounds and other surprises.
Make sure to redeem every ticket you earn,
Because, once you leave, THEY DO NOT RETURN!
So just step right up, don’t be shy, come and see.
It’s fair to say this fair‘s fare’s fairly fair. (It’s free!)"
Ticket: "Penguins with memberships
are in for a treat,
Special games and surprises,
so totally sweet!
Our Circle of Arcades
will astound and amaze,
So get out there and play,
it's only here for 10 days!"
A few of the leaves can be dragged around, revealing icons that give hints when moused over.
Book: "Yearbook Along with the amazing 3 Year Anniversary, Club Penguin will be getting a new yearbook! Look for it in the Book Room."
Igloo: "Igloo Decorating Contest Each week there will be 10 Grand Prize and 10 Runner-up Winners. Win 25,000 or 15,000 coins! Watch for more details."
???: "Secrets There are special secrets and surprises coming your way this fall, so keep your eyes open and your beaks to the ground…"
DID YOU KNOW?: "The Ski Hill has only been closed once in the last few years due to an avalanche. No penguins were hurt, and the hill was opened again within days."
HOW IT'S DONE: "Use your keyboard to navigate the slopes, hit jumps, and to avoid logs and stumps. Hit an ice patch for a burst of speed, but watch you don’t lose control."
A NEW WAY TO PLAY: "If you and your penguin friends want to try something new, see who can hit the most obstacles and come in last. It’s harder than it looks!"
TIP OF THE WEEK: "Practice makes perfect on the Ski Hill. Pay attention to each obstacle on a course, and try to remember it for next time. Soon, you’ll be a sledding master."
Secrets[]
If the player is an agent, a piece of paper appears next to Aunt Arctic on Page D1. Clicking it causes a hint message to appear. Clicking the message takes the player to another page. This process is repeated, but different objects must be clicked (each also resulting in a message appearing) on the pages the player is taken to: first a red book, then a cookie, then a television, and lastly a cup of coffee. The last object causes a note from Gary to appear instead of a hint message.
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