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(Trivia)
(Trivia)
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*Although online there is a camera 1 and Camera two, on [[Club Penguin]] Herbert's Revenge you cannot see Camera 1.
 
*Although online there is a camera 1 and Camera two, on [[Club Penguin]] Herbert's Revenge you cannot see Camera 1.
 
*This room has '''NEVER''' been decorated.
 
*This room has '''NEVER''' been decorated.
  +
*In Field-Op #31, he made fun of the Penguin Agencies name again in a decoded message, where he referred to the EPF as the 'Elite Penguin Fools'.
   
 
==SWFs==
 
==SWFs==

Revision as of 17:35, January 29, 2011

Everyday Phoning Facility

Information
Where Ski Village
Opened 27 May 2010
Closed Still open
Mini-games None
Room ID  ?
Tour Description
When on the test (solo):
Hmm... Looks like I'm the only one here. I can't really give a tour to just myself... or can I?. It's pretty empty.

After finishing the test and before going on the test (multiplayer):
Here we Are funny.
The Everyday Phoning Facility is the building that replaced the Sport Shop after the Popcorn Explosion. It was announced in the Club Penguin Times on May 27, 2010. Construction on the Everyday Phoning Facility began on May 25, 2010, two days before it was officially announced. Secret Agents and anyone who receives a special postcard can take the four EPF Tests there, and Elite Penguin Force Agents can use a lift to get to the EPF Command Room. The postcard required in order to take the test can be sent by any EPF agent. Inside the facility, camera #1 will give one's name and status (citizen if they have not taken the test, new recruit if they are in the process of taking the test or EPF agent if they have completed the test). Although it is named the Everyday Phoning Facility, one cannot phone anybody with the telephone.

Involvement with the Elite Penguin Force

EPF Logo
In the Everyday Phoning Facility, you can take a test to join the Elite Penguin Force. You need to complete 4 tests: The "aim test", the "speed test", the "stealth test", and the "problem solving test". If you pass 2 tests, an elevator comes out of the top right column and it takes you to the new EPF Command Room.

Walkthrough of the test

Spoiler warning: Plot and/or ending details follow.

To get a full score:

  1. Throw a snowball at the target.
  2. Walk to the green square.
  3. Wait, look closely at the TV.
  4. Get to the red square before the timer reaches a minute.
  5. Walk away from the red square.
  6. The cameras should turn off. You should see camera 2.
  7. Throw a snowball at Camera 2 to blind it.
  8. Move behind either the bottom-left or bottom-right pillar.
  9. Wait.
  10. When the camera searches, it should not detect you.
  11. When the trap is fully loaded, throw a snowball at the power box, throw a snowball into the trap, or do not walk on the blue square at all.
  12. You have two options:
  • Go to the Command Room
  • Hit the target again to take the quiz again.
  • Note: If you do walk onto the blue square hit the power box with a snowball to get out, but please note doing this will not give you a perfect score.
Spoilers end here.

Invovement in Game

It does not play a key role in the Club Penguin society but in a recent Newspaper (August 19), there was an article on how the Facility was becoming more popular for no apparent reason. Even though there was supposedly nothing to do in there, penguins came in and out of it all day. There was also a picture of an EPF agent holding up the updated EPF spyphone in the Times.

See also

Trivia

  • Turning invisible using the Cloud Wave Bracers, Fire Suit, or Water Suit does not help you at the stealth test.
  • Everyday Phoning Facility in abbreviation is EPF
  • Although online there is a camera 1 and Camera two, on Club Penguin Herbert's Revenge you cannot see Camera 1.
  • This room has NEVER been decorated.
  • In Field-Op #31, he made fun of the Penguin Agencies name again in a decoded message, where he referred to the EPF as the 'Elite Penguin Fools'.

SWFs


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