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Penguin at Work
Penguin at Work
Information
Splash text Help the construction worker catch up with his tasks.
Characters None
Games played None
Elite Puffles used Flare, Blast or Chirp
For the section in the Penguin Style catalog, see Penguin Style#Penguins at Work.

Penguin at Work is an optional side mission in Club Penguin: Elite Penguin Force. During this mission, the player helps a construction worker with various jobs.

This side mission can be played during free play mode after completing the fifth main mission, All's Weld that Ends Weld, and another side mission, A Wrench in the Works.

Walkthrough[]

At the Snow Forts, a construction worker is struggling with tuning the Clock Tower, causing him to be behind with other jobs. The player asks if they can be of help, and the worker asks if they can finish his other jobs while he repairs the clock. If the player accepts the side mission, it begins.

Spoiler warning: Plot, puzzle, and/or ending details follow.

The worker says four jobs have fallen behind and they need to be completed as soon as possible. The first is to fix the Ice Rink door, the second is to break ice chunks that are floating around the Iceberg, the third is to relight the fire at the Ski Lodge, and the fourth is to turn the lamp in the Mine back on. These can be done in any order:

  • The hinge on the door at the Ice Rink has cracked. Flare can be used to weld it back together.
  • A large cluster of ice chunks are floating next to the Iceberg. Either Blast or Chirp can be used to break the ice.
  • The fire in the fireplace at the Ski Lodge is unlit. It can be lit with Flare's flame.
  • The lamp in the Mine is unlit. It can also be lit with Flare's flame.

After finishing all four jobs, the player can go back to the construction worker, and he asks if the jobs are complete. The player says they are, and the worker replies that he couldn't have done without their help, and gives the player a Hard Hat as a reward, and the mission is complete.

Spoilers end here.

Trivia[]

  • After the worker asks if the player can do his other jobs for him, the player has the option to accept, which starts the mission, or decline. The decline option's message references the song I've Been Delayed.
  • Removing the chunks of ice with either Blast or Chirp is one of the only two instances in the game where the player has a choice between multiple options to solve such a problem. The other instance is in the main mission Robotomy 101.
    • The player does not have access to Chirp at the point this side mission is unlocked, so if it is completed before Flying High Pitched is completed, this choice is not available.
  • Although Chirp's flute is capable of shattering ice, if she is used to remove the ice chunks at the Iceberg, the chunks merely break apart, instead of shattering. The animation played is identical to the one used if Blast is used, where he launches into the chunks with a cannon.

Gallery[]

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