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*[http://icer.ink/media1.clubpenguin.com/play/v2/content/local/en/membership/game_puffle_launch.swf Membership notice]
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*[http://icer.ink/media1.clubpenguin.com/play/v2/content/global//music/124.swf Regular music]
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*[http://icer.ink/media1.clubpenguin.com/play/v2/content/global/music/123.swf Boss music]
*[http://icer.ink/media1.clubpenguin.com/play/v2/content/global//music/122.swf Crab Boss Defeated music]
*[http://icer.ink/media1.clubpenguin.com/play/v2/content/global/music/122.swf Crab Boss Defeated music]

Revision as of 06:09, 3 December 2017

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Puffle Launch
Puffle Launch.png
Players 1
Controls Arrow Keys
Minigame location Pet Shop, some igloos
Date released March 14, 2011[1]
Date closed March 30, 2017

Puffle Launch was a game in Club Penguin that was released on March 14th, 2011.[1] The game's focus was launching puffles in the air through cannons to collect Puffle-Os that "went missing". In addition, the player also had to fight Klepto, a crab who stole parts of various machines over the island, to continue collecting the puffle's famed treats. The game was exclusively available to members for worlds 2 and 3; though all players could play world 1, whose progress would be reset back to level 1 once the game was exited.



Name Description
Begin Build stamp Collect your first piece.


Name Description
Launch Ready stamp Build a Cannon.
Crab Attack stamp Defeat a crab boss once.
Quick Launch stamp
Membership Badge Toolbar.png
Complete all 36 levels in under 35 minutes.
Turbo Time stamp
Membership Badge Toolbar.png
Complete a level in turbo mode.


Name Description
Epic Cannon stamp
Membership Badge Toolbar.png
Build the Epic Cannon.
Crab Crash stamp
Membership Badge Toolbar.png
Defeat 3 crab bosses in a single play session.
Crab Battle stamp
Membership Badge Toolbar.png
Defeat 6 crab bosses in a single play session.
Supersonic Launch stamp
Membership Badge Toolbar.png
Complete all 36 levels in under 25 minutes.
Turbo Battle stamp
Membership Badge Toolbar.png
Defeat the crab in turbo mode.


Name Description
Light Speed Launch stamp
Membership Badge Toolbar.png
Complete all 36 levels in under 18 minutes.
Turbo Master stamp
Membership Badge Toolbar.png
Complete all 36 levels in turbo mode.

Different modes

After collecting all Puffle-O's of Blue Sky, Soda Sunset, and the Box Dimension, you would get the Epic Cannon, allowing the player to access Time Trials. After completing Time Trials in under 18 minutes, you would unlock Turbo Mode. If you completed every level in Turbo Mode, you could play the Slow Motion mode.

  • Time Trials were essentially the regular levels, but your times were recorded.
  • Turbo Mode made the game faster than usual.
  • Slow Motion made the game slower than usual, similar to the Slow Motion Cannon.


  • Green Cannons: They went either left, right, up or down.
  • Blue Cannons: They fired as soon as your puffle entered them.
  • Red Cannons: They spun very quickly and shot far. Timing was a must to using them.
  • Purple Cannons: They could be rotated 360 degrees manually.
  • Checkered Yellow Cannons: They served the same function as Blue Cannons, but were also mini-checkpoints.
  • Green Balloons: They were powerful and trampoline-like.
  • Purple Balloons: They were weak and filled with Cream Soda.
  • Slow Motion Cannons: They made the puffle slow (this cannon was only in the Box Dimension).
  • Box Teleporters: They were used only in Box Dimension Levels.
  • Gravity Boxes: They usually pointed down and switched up after tapping them with your puffle. Gravity reversed and your puffle would fall upwards instead of downwards.
  • Launchers: They required the player to press the down key and use the left and right keys to change aim. They were similar to Catapults or Slingshots.


Several furniture items were obtained by doing certain tasks in the game. They allowed entering the game Puffle Launch through an igloo.


  • The first sneak peek for the game was revealed in a parent update email in February 2011.[2]
  • Every color puffle had their own helmet, except the Rainbow and Gold Puffle, which are not playable.
  • You could take any puffle that you own into the game, even without walking them. Puffles released after the brown puffle could not be brought into the game, as they were not added to the game.
  • Even if you had multiple puffles of the same color, you could pick whichever puffle you want to play.
  • Puffle Launch was playable on the Kindle Fire, iPad, iPhone, iPod Touch and Android devices through the Puffle Launch App.
  • There were leftovers of an unused level editor.[3]
  • The cannons worked similarly to the Barrel Cannons from the Donkey Kong franchise, first appearing in Donkey Kong Country.


  • There was a glitch in level 35, in the section where the puffle would teleport madly in pattern between the boxes. Simply, the second blue cannon you could see in the teleport section, you had to miss it, fall back down to the bottom level, and you should fall all the way back to the front, but something strange would happen, and would literally break the fabric of the Box Dimension.



Names in other languages

Language Name
Portuguese Lança-Puffle
French Aéro Puffle
Spanish Puffle al viento
German Puffle-Flug
Russian Пафл лётчик

See also




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