Puffle Launch is a mini-game in Club Penguin that was released on March 15th</sup<, 2011. The game's focus is launching Puffles in the air through cannons to collect puffle-o's that had gone "missing". In addition, the player also has to fight Klepto, a crab who has stolen parts of various machines over the island, to continue collecting the Puffle's famed treats. The game is exclusively available to paid members for words 2 and 3; though all players can play word 1.
You can take any puffle that you own into the game, even without walking them, except the Rainbow Puffle, which hasn't been added.
Even if you have two or more puffles of the same color it would let you pick either one.
Puffle Launch is playable on the Kindle Fire, iPad, iPhone, and iPod Touch through the Puffle Launch App.
On September 30, the game was released on Android phones.
There is a glitch in level 35, in the section where the puffle would teleport madly in pattern between the boxes. Simply, the second blue cannon you see in the teleport section, miss it, fall back down to the bottom level, and you should fall all the way back to the front, but something strange would happen, and will literally break the fabric of the Box Dimension.
To start with you play it in normal mode, but when you get the Epic Cannon (complete all levels 100%), you do Time Trials. If you complete Time Trials in under 18 minutes, you unlock Turbo Mode. If you complete every level in Turbo Mode, you can play levels in Slow Motion.
Time Trials are like normal, but your times are recorded.
Turbo Mode makes the game faster than usual.
Slow Motion makes the game slower than usual, like the Slow Motion Cannon.