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Puffle Launch
Puffle Launch
Players 1 (Puffle only)
Controls Arrows
Minigame location Pet Shop, some igloos
Date released March 15, 2011
Date closed Still open

Puffle Launch is a mini-game in Club Penguin that was released on March 15th, 2011. The game's focus is launching Puffles in the air through cannons to collect puffle-o's that had gone "missing". In addition, the player also has to fight Klepto, a crab who has stolen parts of various machines over the island, to continue collecting the Puffle's famed treats. The game is exclusively available to paid members for words 2 and 3; though all players can play word 1.[1]



Name Description
Begin Build stamp Collect your first piece.


Name Description
Launch Ready stamp Build a Cannon.
Crab Attack stamp Defeat a crab boss once.
Quick Launch stamp
Membership Badge Toolbar
Complete all 36 levels in under 35 minutes.
Turbo Time stamp
Membership Badge Toolbar
Complete a level in turbo mode.


Name Description
Epic Cannon stamp
Membership Badge Toolbar
Build the Epic Cannon.
Crab Crash stamp
Membership Badge Toolbar
Defeat 3 crab bosses in a single play session.
Crab Battle stamp
Membership Badge Toolbar
Defeat 6 crab bosses in a single play session.
Supersonic Launch stamp
Membership Badge Toolbar
Complete all 36 levels in under 25 minutes.
Turbo Battle stamp
Membership Badge Toolbar
Defeat the crab in turbo mode.


Name Description
Light Speed Launch stamp
Membership Badge Toolbar
Complete all 36 levels in under 18 minutes.
Turbo Master stamp
Membership Badge Toolbar
Complete all 36 levels in turbo mode.


  • Green cannons: They go either left, right, up or down.
  • Blue Cannon: They fire as your puffle has contact with it.
  • Purple Cannon: Can be rotated 360 degrees manually.
  • Checkered Yellow Cannon: They are Blue cannons, but are also mini-checkpoints.
  • Green Balloons: Powerful and trampoline like.
  • Purple Balloons: Weak with cream soda inside.
  • Slow Motion Cannon: It makes the puffle slow (this cannon is only in the Box Dimension).
  • Box Teleporter: Used in Box Dimension Level
  • Gravity Box: Usually points down, tap it with your puffle and it switches up. Gravity reverses and your puffle will fall upwards instead of downwards.
  • Red cannons: They spin very quickly and shoot far. Timing is a must to using it.
  • Launchers: They require the player to press the down key and use the left and right keys to change aim. Similar to Catapults or Slingshots


Several furniture items are obtain by doing certain tasks in the game. They allow entering the game Puffle Launch through an igloo.


  • The first sneak peek for the game was in a parent update email in February 2011.[2]
  • Every color Puffle has their own helmet.
  • You can take any puffle that you own into the game, even without walking them, except the Rainbow Puffle, which hasn't been added.
  • Even if you have two or more puffles of the same color it would let you pick either one.
  • Puffle Launch is playable on the Kindle Fire, iPad, iPhone, and iPod Touch through the Puffle Launch App.
  • On September 30, the game was released on Android phones.


  • There is a glitch in level 35, in the section where the puffle would teleport madly in pattern between the boxes. Simply, the second blue cannon you see in the teleport section, miss it, fall back down to the bottom level, and you should fall all the way back to the front, but something strange would happen, and will literally break the fabric of the Box Dimension.

Different modes

To start with you play it in normal mode, but when you get the Epic Cannon (complete all levels 100%), you do Time Trials. If you complete Time Trials in under 18 minutes, you unlock Turbo Mode. If you complete every level in Turbo Mode, you can play levels in Slow Motion.

Time Trials are like normal, but your times are recorded. Turbo Mode makes the game faster than usual. Slow Motion makes the game slower than usual, like the Slow Motion Cannon.



See also




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